Кампания |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH Пп - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Език |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
After a four or five robbings any Brigands that last that long will usually find a sword of some type. Usually this is a saber because fencers are their most regular prey as they often wander around lonely backroads looking for a fights most of the time. They also usually build or buy (or steal) a better crosbow and their accuracy and skill have both improved with practice.
Special Notes:
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.
Повишения от: | Brigand |
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Повишения към: | |
Цена: | 29 |
Здраве: | 48 |
Движение: | 9 |
Опит: | 46 |
Ниво: | 2 |
Уклон: | хаотичен |
ID | AOG Human Raider |
Умения: | ripped pocket |
saber прорезна | 5 - 5 близък бой | ||
crossbow прободна | 13 - 2 далечен бой |
Съпротивителни сили: | |
---|---|
прорезна | 20% |
прободна | -20% |
ударна | 30% |
огнена | 0% |
смразяваща | 0% |
мистична | 20% |
Терен | Стойност на придвижването | Защита |
---|---|---|
Coastal Reef | 3 | 30% |
Flat | 1 | 40% |
Frozen | 2 | 30% |
Impassable | - | 0% |
Unwalkable | - | 0% |
Блато | 4 | 20% |
Гора | 3 | 30% |
Гъбен масив | 4 | 20% |
Дълбоки води | - | 0% |
Замък | 1 | 40% |
Песъчлив терен | 2 | 30% |
Пещера | 4 | 20% |
Планини | - | 0% |
Плитки води | 4 | 20% |
Селище | 1 | 40% |
Хълмове | 2 | 40% |